﻿using UnityEngine;
using System.Collections;

public class RoadScript : MonoBehaviour
{
		private float speed = 3.0f;
		// Use this for initialization
		void Start ()
		{
	
		}
	
		// Update is called once per frame
		void Update ()
		{
				transform.position -= Vector3.right * speed * Time.deltaTime;
		}
}
